2019 Superbet Rapid & Blitz: Day 1
The Superbet Rapid & Blitz is the sixth leg of the 2019 Grand Chess Tour, live from the Stejarii Country Club in Bucharest, Romania. Ten players, three days of rapid, two days of blitz. Join GMs Alejandro Ramirez, Cristian Chirila, Maurice Ashley, and WGM Jen Shahade for the move-by-move.
2019.11.06
GrandChessTour.org
1 Sitting Discovery - Unbound: Worlds Apart, Kickstarter Indie Magic
Unbound: Worlds Apart is a indie game that launched on Kickstarter, it's an atmospheric hand-crafted platformer, in a metroidvania dark fairy tale type world, with mind-bending multi-dimensional puzzles.
Kickstarter Link:
At the core of Unbound we have a mechanic based on magic portals which, when created, allows access to alternate dimensions, where the laws of physics, character abilities, environment and even creature behavior are changed, opening up new and inventive ways to progress throughout the game.
The game is currently in development with a small indie studio, Alien Pixel Studios, from Bucharest Romania having only 2 developers.
Planned Release Date: May 2020
Feel free to check out their Official Sites:
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Deglazed - The Binding of Isaac: AFTERBIRTH+ - Northernlion Plays - Episode 1516
Afterbirth+ on Steam:
Afterbirth+ is finally out! Check out my runs and watch as we become...really real Platinum God?
If you enjoyed the video, please consider hitting the Like button. It helps me out a lot!
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About this game:
When Isaac’s mother starts hearing the voice of God demanding a sacrifice be made to prove her faith, Isaac escapes into the basement facing droves of deranged enemies, lost brothers and sisters, his fears, and eventually his mother.
Gameplay
The Binding of Isaac is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.
6th & 7th of September - Special Guest - FADI KOD - THE KING OF DRUMS @ BOA Club
Address: Kiseleff 32, Bucharest, Romania
Info & reservations +40 736 300 700
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Top 5 Best Looking Indie Games of July 2017
Welcome to Get Indie Gaming where we countdown and explore the top 5 best looking indie games out this July 2017
Be sure to subscribe to stay fully in the loop about all things indie gaming.
Source Info:
Intro Music - - Ben Sound
Game featured within the video’s intro – in order of appearance:
World of One: /
Honourable mentions for July:
5) Sundered: /
4) Resynth:
3) The End is Nigh: /
2) Iron Crypticle: /
1) Pyre: /
Top 5 for July:
5) Shadow Bug: /
4) Mind Reflection:
3) Serial Cleaner: /
2) Yonder: The Cloud Catcher Chronicles: /
1) Black the Fall: /
About us:- Twitter:
-
BLACK THE FALL WALKTHROUGH - OUTLAW - PART 1
After decades of toil, an old machinist plots his escape from the oppressive grasp of the Communist regime. Through hidden passages, shadow and grief, he struggles. Ingenuity, reflexes and deception are his tools. Along the road, he befriends the most unlikely creature, an abandoned little robot. Could they escape this bleak and deadly world, together?
Features
Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship
Harness the power of a stolen designator tool to manipulate both man and machine
Befriend a lonely lost robot and earn its loyal companionship
Take your shot at overthrowing a Communist State inspired by real world events
Game History
Black The Fall was born in 2014, as Cristian Diaconescu and Nicoleta Iordanescu's art project: a black & white stealth-platformer, set-up in an alienated world. The game concept came as a way to illustrate and express rebellion against the mechanisms of a heavily corrupted system, rooted in the decades of communism, Romania has endured.
In the months to follow they discovered there's so much to show about the communist mentality: distrust, dehumanizing work environment, uniformity. We chose a puzzle game approach, as this would better illustrate what it means to cope with a restrictive regime. We lived in times where there was no freedom of speech, intellectuals were thrown in prisons and tortured, food was subject to rationing, there was no access to contraception. Access to western culture was minimal. It sounds Orwellian, but unfortunately it happened in real life in most of communist countries. And the worst part is that it's still happening in some parts of the world. said Cristian Diaconescu, Creative Director at Sand Sailor Studio. Also, as we explored this path we realized that the oppressive mechanics apply to the western world today, where a lot of people feel trapped in conforming with a system they don't believe in. With Black the Fall, we are offering an alternative course of action, where anyone has the chance to outsmart the system and escape it.
The Studio
Sand Sailor Studio is a Bucharest-based independent game development company founded in 2014. Their adventure began with Black The Fall, an atmospheric puzzler which gracefully made it from a successful Kickstarter campaign, through a gaming accelerator and onto a solid collaboration with Square Enix. Now, the fizzy team of nine is determined to bring to light Romania's communism stories, so prepare the PCs and consoles for some dark puzzles and keep an eye out for Black The Fall, second quarter of 2017.
Studio History
In January 2014 two artists, with basic programming skills, started working on a noir mobile game prototype. This naturally led to asking friends for: feedback, funding, help with programming, you name it.
In a few months the team doubled in size having two programmers join Cristi and Nico on this journey. Sand Sailor Studio started their odyssey by competing for the Square Enix Collective program with the prototype for Black the Fall, where they had a 70%+ YES. This feedback empowered the team to build a successful campaign on KickStarter. Then Sand Sailor Studio won a scholarship with their prototype and took part in Execution Labs' accelerator program. With XL labs, we learned a lot about the industry mechanics and decided to reshape our game, in order to better reflect the concept of escaping an oppressive system; something we are very familiar with says Cristian Diaconescu, Creative Director at Sand Sailor Studio. Since then we've added more talent to the team, going full steam ahead with a team of nine people working on Black The Fall.
In 2016 the Sand Sailor studio signed a publishing contract with Square Enix for Black The Fall and was lucky to showcase the game and meet the players around the world at events such as E3, Gamescom, Tokyo Game Show, Comic Con, EGX, Unite Europe, IndieCade Europe and many more.
I love video games, especially story driven and horror games, so that's what most of my let's plays are about. I can finally put my gift for talking to myself to use! :) I also like to do walkthroughs, and try to get as many trophies as I can. I will be starting a new monthly series where I will be talking about all current video gaming news! Also, I will be doing more video game reviews, game trailer reviews, and reaction videos! I usually upload every day so there is always something new to watch. Thanks for watching!
FOR BUSINESS INQUIRIES: dblue1120@gmail.com
Please don't forget to subscribe to receive notifications for the channel's videos! : )
Also, you can follow me on Twitter @O.C.DEIDRE
Instagram @O.C.DEIDRE
Thanks for watching ! : )
BLACK THE FALL WALKTHROUGH - COME WITH ME IF YOU WANT TO LIVE! - PART 4
After decades of toil, an old machinist plots his escape from the oppressive grasp of the Communist regime. Through hidden passages, shadow and grief, he struggles. Ingenuity, reflexes and deception are his tools. Along the road, he befriends the most unlikely creature, an abandoned little robot. Could they escape this bleak and deadly world, together?
Features
Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship
Harness the power of a stolen designator tool to manipulate both man and machine
Befriend a lonely lost robot and earn its loyal companionship
Take your shot at overthrowing a Communist State inspired by real world events
Game History
Black The Fall was born in 2014, as Cristian Diaconescu and Nicoleta Iordanescu's art project: a black & white stealth-platformer, set-up in an alienated world. The game concept came as a way to illustrate and express rebellion against the mechanisms of a heavily corrupted system, rooted in the decades of communism, Romania has endured.
In the months to follow they discovered there's so much to show about the communist mentality: distrust, dehumanizing work environment, uniformity. We chose a puzzle game approach, as this would better illustrate what it means to cope with a restrictive regime. We lived in times where there was no freedom of speech, intellectuals were thrown in prisons and tortured, food was subject to rationing, there was no access to contraception. Access to western culture was minimal. It sounds Orwellian, but unfortunately it happened in real life in most of communist countries. And the worst part is that it's still happening in some parts of the world. said Cristian Diaconescu, Creative Director at Sand Sailor Studio. Also, as we explored this path we realized that the oppressive mechanics apply to the western world today, where a lot of people feel trapped in conforming with a system they don't believe in. With Black the Fall, we are offering an alternative course of action, where anyone has the chance to outsmart the system and escape it.
The Studio
Sand Sailor Studio is a Bucharest-based independent game development company founded in 2014. Their adventure began with Black The Fall, an atmospheric puzzler which gracefully made it from a successful Kickstarter campaign, through a gaming accelerator and onto a solid collaboration with Square Enix. Now, the fizzy team of nine is determined to bring to light Romania's communism stories, so prepare the PCs and consoles for some dark puzzles and keep an eye out for Black The Fall, second quarter of 2017.
Studio History
In January 2014 two artists, with basic programming skills, started working on a noir mobile game prototype. This naturally led to asking friends for: feedback, funding, help with programming, you name it.
In a few months the team doubled in size having two programmers join Cristi and Nico on this journey. Sand Sailor Studio started their odyssey by competing for the Square Enix Collective program with the prototype for Black the Fall, where they had a 70%+ YES. This feedback empowered the team to build a successful campaign on KickStarter. Then Sand Sailor Studio won a scholarship with their prototype and took part in Execution Labs' accelerator program. With XL labs, we learned a lot about the industry mechanics and decided to reshape our game, in order to better reflect the concept of escaping an oppressive system; something we are very familiar with says Cristian Diaconescu, Creative Director at Sand Sailor Studio. Since then we've added more talent to the team, going full steam ahead with a team of nine people working on Black The Fall.
In 2016 the Sand Sailor studio signed a publishing contract with Square Enix for Black The Fall and was lucky to showcase the game and meet the players around the world at events such as E3, Gamescom, Tokyo Game Show, Comic Con, EGX, Unite Europe, IndieCade Europe and many more.
I love video games, especially story driven and horror games, so that's what most of my let's plays are about. I can finally put my gift for talking to myself to use! :) I also like to do walkthroughs, and try to get as many trophies as I can. I will be starting a new monthly series where I will be talking about all current video gaming news! Also, I will be doing more video game reviews, game trailer reviews, and reaction videos! I usually upload every day so there is always something new to watch. Thanks for watching!
FOR BUSINESS INQUIRIES: dblue1120@gmail.com
Please don't forget to subscribe to receive notifications for the channel's videos! : )
Also, you can follow me on Twitter @O.C.DEIDRE
Instagram @O.C.DEIDRE
Thanks for watching ! : )
BLACK THE FALL WALKTHROUGH - UNDERGROUND - PART 2
After decades of toil, an old machinist plots his escape from the oppressive grasp of the Communist regime. Through hidden passages, shadow and grief, he struggles. Ingenuity, reflexes and deception are his tools. Along the road, he befriends the most unlikely creature, an abandoned little robot. Could they escape this bleak and deadly world, together?
Features
Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship
Harness the power of a stolen designator tool to manipulate both man and machine
Befriend a lonely lost robot and earn its loyal companionship
Take your shot at overthrowing a Communist State inspired by real world events
Game History
Black The Fall was born in 2014, as Cristian Diaconescu and Nicoleta Iordanescu's art project: a black & white stealth-platformer, set-up in an alienated world. The game concept came as a way to illustrate and express rebellion against the mechanisms of a heavily corrupted system, rooted in the decades of communism, Romania has endured.
In the months to follow they discovered there's so much to show about the communist mentality: distrust, dehumanizing work environment, uniformity. We chose a puzzle game approach, as this would better illustrate what it means to cope with a restrictive regime. We lived in times where there was no freedom of speech, intellectuals were thrown in prisons and tortured, food was subject to rationing, there was no access to contraception. Access to western culture was minimal. It sounds Orwellian, but unfortunately it happened in real life in most of communist countries. And the worst part is that it's still happening in some parts of the world. said Cristian Diaconescu, Creative Director at Sand Sailor Studio. Also, as we explored this path we realized that the oppressive mechanics apply to the western world today, where a lot of people feel trapped in conforming with a system they don't believe in. With Black the Fall, we are offering an alternative course of action, where anyone has the chance to outsmart the system and escape it.
The Studio
Sand Sailor Studio is a Bucharest-based independent game development company founded in 2014. Their adventure began with Black The Fall, an atmospheric puzzler which gracefully made it from a successful Kickstarter campaign, through a gaming accelerator and onto a solid collaboration with Square Enix. Now, the fizzy team of nine is determined to bring to light Romania's communism stories, so prepare the PCs and consoles for some dark puzzles and keep an eye out for Black The Fall, second quarter of 2017.
Studio History
In January 2014 two artists, with basic programming skills, started working on a noir mobile game prototype. This naturally led to asking friends for: feedback, funding, help with programming, you name it.
In a few months the team doubled in size having two programmers join Cristi and Nico on this journey. Sand Sailor Studio started their odyssey by competing for the Square Enix Collective program with the prototype for Black the Fall, where they had a 70%+ YES. This feedback empowered the team to build a successful campaign on KickStarter. Then Sand Sailor Studio won a scholarship with their prototype and took part in Execution Labs' accelerator program. With XL labs, we learned a lot about the industry mechanics and decided to reshape our game, in order to better reflect the concept of escaping an oppressive system; something we are very familiar with says Cristian Diaconescu, Creative Director at Sand Sailor Studio. Since then we've added more talent to the team, going full steam ahead with a team of nine people working on Black The Fall.
In 2016 the Sand Sailor studio signed a publishing contract with Square Enix for Black The Fall and was lucky to showcase the game and meet the players around the world at events such as E3, Gamescom, Tokyo Game Show, Comic Con, EGX, Unite Europe, IndieCade Europe and many more.
I love video games, especially story driven and horror games, so that's what most of my let's plays are about. I can finally put my gift for talking to myself to use! :) I also like to do walkthroughs, and try to get as many trophies as I can. I will be starting a new monthly series where I will be talking about all current video gaming news! Also, I will be doing more video game reviews, game trailer reviews, and reaction videos! I usually upload every day so there is always something new to watch. Thanks for watching!
FOR BUSINESS INQUIRIES: dblue1120@gmail.com
Please don't forget to subscribe to receive notifications for the channel's videos! : )
Also, you can follow me on Twitter @O.C.DEIDRE
Instagram @O.C.DEIDRE
Thanks for watching ! : )
BLACK THE FALL WALKTHROUGH - RISE OF THE MACHINES - PART 3
After decades of toil, an old machinist plots his escape from the oppressive grasp of the Communist regime. Through hidden passages, shadow and grief, he struggles. Ingenuity, reflexes and deception are his tools. Along the road, he befriends the most unlikely creature, an abandoned little robot. Could they escape this bleak and deadly world, together?
Features
Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship
Harness the power of a stolen designator tool to manipulate both man and machine
Befriend a lonely lost robot and earn its loyal companionship
Take your shot at overthrowing a Communist State inspired by real world events
Game History
Black The Fall was born in 2014, as Cristian Diaconescu and Nicoleta Iordanescu's art project: a black & white stealth-platformer, set-up in an alienated world. The game concept came as a way to illustrate and express rebellion against the mechanisms of a heavily corrupted system, rooted in the decades of communism, Romania has endured.
In the months to follow they discovered there's so much to show about the communist mentality: distrust, dehumanizing work environment, uniformity. We chose a puzzle game approach, as this would better illustrate what it means to cope with a restrictive regime. We lived in times where there was no freedom of speech, intellectuals were thrown in prisons and tortured, food was subject to rationing, there was no access to contraception. Access to western culture was minimal. It sounds Orwellian, but unfortunately it happened in real life in most of communist countries. And the worst part is that it's still happening in some parts of the world. said Cristian Diaconescu, Creative Director at Sand Sailor Studio. Also, as we explored this path we realized that the oppressive mechanics apply to the western world today, where a lot of people feel trapped in conforming with a system they don't believe in. With Black the Fall, we are offering an alternative course of action, where anyone has the chance to outsmart the system and escape it.
The Studio
Sand Sailor Studio is a Bucharest-based independent game development company founded in 2014. Their adventure began with Black The Fall, an atmospheric puzzler which gracefully made it from a successful Kickstarter campaign, through a gaming accelerator and onto a solid collaboration with Square Enix. Now, the fizzy team of nine is determined to bring to light Romania's communism stories, so prepare the PCs and consoles for some dark puzzles and keep an eye out for Black The Fall, second quarter of 2017.
Studio History
In January 2014 two artists, with basic programming skills, started working on a noir mobile game prototype. This naturally led to asking friends for: feedback, funding, help with programming, you name it.
In a few months the team doubled in size having two programmers join Cristi and Nico on this journey. Sand Sailor Studio started their odyssey by competing for the Square Enix Collective program with the prototype for Black the Fall, where they had a 70%+ YES. This feedback empowered the team to build a successful campaign on KickStarter. Then Sand Sailor Studio won a scholarship with their prototype and took part in Execution Labs' accelerator program. With XL labs, we learned a lot about the industry mechanics and decided to reshape our game, in order to better reflect the concept of escaping an oppressive system; something we are very familiar with says Cristian Diaconescu, Creative Director at Sand Sailor Studio. Since then we've added more talent to the team, going full steam ahead with a team of nine people working on Black The Fall.
In 2016 the Sand Sailor studio signed a publishing contract with Square Enix for Black The Fall and was lucky to showcase the game and meet the players around the world at events such as E3, Gamescom, Tokyo Game Show, Comic Con, EGX, Unite Europe, IndieCade Europe and many more.
I love video games, especially story driven and horror games, so that's what most of my let's plays are about. I can finally put my gift for talking to myself to use! :) I also like to do walkthroughs, and try to get as many trophies as I can. I will be starting a new monthly series where I will be talking about all current video gaming news! Also, I will be doing more video game reviews, game trailer reviews, and reaction videos! I usually upload every day so there is always something new to watch. Thanks for watching!
FOR BUSINESS INQUIRIES: dblue1120@gmail.com
Please don't forget to subscribe to receive notifications for the channel's videos! : )
Also, you can follow me on Twitter @O.C.DEIDRE
Instagram @O.C.DEIDRE
Thanks for watching ! : )
2019 Гранд чесс тур | Superbet Rapid & Blitz: день 2
Турнир Superbet Rapid & Blitz - шестой этап серии Гранд Чесс Тур 2019 года. Предпоследний этап серии турниров пройдет в столице Румынии - Бухаресте. Три лидера серии пропускают этот тур. Магнус Карлсен уже гарантировал себе место в финале, Дин Лижень имеет лишь математические шансы не квалифицироваться и сразу шесть участников имеют шансы опередить Максима Вашье-Лаграва, который уже завершил выступления. Турнирная ситуация предельно запутана, борьба за место в финале четырех в Лондоне и призовой фонд $150000 продолжается. Следите за развитием событий вместе с комментаторами GM Меликсетом Хачияном и GM Ильёй Смириным
2019.11.07
GrandChessTour.org
Black the Fall Nintendo Switch Review
Black the Fall Nintendo Switch Review-Is this game worth your hard earned cash? Find out in our Nintendo Switch Video Review!
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Description
Black The Fall is an atmospheric puzzle-platformer, where you:
Unravel the puzzles buried within the oppressive atmosphere of a dystopian dictatorship
Harness the power of a stolen designator tool to manipulate both man and machine
Befriend a lonely lost robot and earn its loyal companionship
Take your shot at overthrowing a Communist State inspired by real world events
The game is already available on:
Steam:
Xbox One:
PlayStation 4:
ABOUT THE STUDIO
Sand Sailor Studio is a Bucharest-based independent game development company founded in 2014. Their adventure began with Black The Fall, an atmospheric puzzler which gracefully made it from a successful Kickstarter campaign, through a gaming accelerator and onto a solid collaboration with Square Enix. Now, the fizzy team of eight is determined to create new, daring projects, after they brought to light Romania's Communism stories by launching Black The Fall on PC, PS4 and Xbox One on July 11th, 2017. More on the team, here:
Many thanks to Sand Sailer Studio for this review copy of the game.
Have you got the game? What are your thoughts? Pop us a comment and let us know!
Consider subscribing for weekly Trailer Tuesdays and game previews and reviews. It's free! We make sure you get an unbiased view on upcoming games. All of the games and accessories we review are purchased by us with our own money unless stated.
If you would like to buy a Nintendo Switch then we have all the links which go straight to the official Amazon site. We are affiliates and so if you do buy anything from our links we will receive a small commission which is invested straight back into our channel.
Buy the Nintendo Switch Grey
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****Our Gear used in making our videos can be purchased directly from Amazon and the links below direct you to their site. We do make a small commission if you do purchase any items from the links below. This commission is then directly pumped into our channel to improve our content.
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Thank you so much for supporting our channel. All the best Juan & James.
The Room PC Gameplay 4K 2160p
The Room
Developer: Fireproof Games
Publisher: Fireproof Games
Genre: Adventure, Indie
Release Date: 28 Jul 2014
Platform: Windows
Mode: Single-player
Link:
Steam link:
Fall into a world of bizarre contraptions and alchemical machinery with The Room, a BAFTA award-winning 3D puzzler from Fireproof Games. Follow a trail of cryptic letters and solve many unique devices in ever more extraordinary places, on a time-spanning journey where machinery meets myth.
The Room PC is a fully-enhanced HD release of Apple's 2012 iPad Game Of The Year, including the 'EPILOGUE' DLC that adds 20% more content and play time to the original release. This PC version of the game has been many months in the making and has involved recreating almost every asset in the game from the ground up.
Fireproof Games are a small independent team working in Guildford in the UK. We self-published our first game The Room in September 2012 and were stunned with both the critical success and our new-found fan-base, not to mention multiple international awards. The Room has changed our lives and we hope you enjoy playing it as much as we enjoyed making it.
Minimum System Requirements:
OS: WindowsXP SP2 or higher
Processor: 2.0 GHz Dual Core Processor
Memory: 2 GB RAM
Graphics: Video card with 512MB of VRAM
DirectX: Version 9.0
Hard Drive: 1 GB available space
To watch in best quality just click on the quality settings tab on the bottom right corner of video and choose either '1080p' or '1440p' or '2160p'
Subscribe to Dali HD Gaming channel:
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*No animals, creatures, aliens, androids, mutants, monsters or zombies were harmed during the production of this video.
Stiri la Mileu - Episodul 11 - We Rock! PS4 Update, Blizzcon 2015, Batman Arkham Knight :)
Ultimul update PS4 ar putea sa iti strice consola?!? Vedetele din showbiz-ul Romanesc sunt afectate de aceasta problema. Care va fi raspunsul unui cunoscut solist?
Urmariti cel mai nou episod din Stiri la Mileu!
PS: Concurentii emisiunii de astazi vor putea alege intre Assassin's Creed Unity pe PS4 sau cele 2 bilete la Puzzler!
Need for Speed in Romania?
Blizzcon:
1.
2.
Twitch are probleme de securitate:
Games with Gold:
Witcher 3:
Dragon Age: Inquisition DLC:
God Of War 3 Remastered:
Pillow Theory performing Jealous at BRC Showcase, SummerStage 2010
A joint celebration of 25 years, BRC teamed up with Central Park SummerStage to present legends and looming superstars. Living Colour, Pillow Theory, Ebony Bones!, and DJ CX KiDTRONiK had our crowd of extended BRC family rocking well into the evening. VIVA BRC.
FUT CHAMPIONS CUP SBC CHEAPEST METHOD! 35K PACK! FIFA 19 ULTIMATE TEAM